| Reference Manual - 1.0.1 | ||
| |||
Disable alpha channel blending for one region of the window. 禁用alpha通道,用于合成其它部分的窗口.
| SetOpaqueRegion ( | ||||
| IDirectFBWindow | * | thiz, | ||
| int | x1, | |||
| int | y1, | |||
| int | x2, | |||
| int | y2 | |||
| ); | ||||
If DWOP_ALPHACHANNEL and DWOP_OPAQUE_REGION are set but not DWOP_COLORKEYING and the opacity of the window is 255 the window gets rendered without alpha blending within the specified region.
如果DWOP_ALPHACHNNEL 和DWOP_OPAQUE_REGION 被设置了,但是没有设置DWOP_COLORKEYING 和设置window透明色为255的,这是最初定的精确位置.
This is extremely useful for alpha blended window decorations while the main content stays opaque and gets rendered faster.
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